Frog Competition Chaos


By Julie Pollard

“When am I going to ever use this?”  “Why do I even need to know this?”  These questions are the bane of the science teacher’s existence—or at least of mine.  Even though science is woven into every aspect of every day of our lives, my middle schoolers just can’t seem to make that leap.  They’re like frogs who don’t know how to jump. They still think of science as something done by nerds in white coats in labs.

During our unit on ecosystems and competition, my students seem to struggle with the concept of competition for abiotic factors.  They have no problem relating to the predator-and-prey, competition-for-food aspect of competition—which makes sense, if you’ve ever watched eighth grade boys racing for the last slice of pizza.

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Have Dogs, Will Science!


by Donna Giachetti

If you’ve read our CEO’s blog, “Why I LOVE Working at EI,” you already know that Educational Innovations is a VERY friendly workplace for dogs.  We started with Brody, our official “EI Lab dog.”  Next came Hunny, then Griffin, and last—but NEVER least—our frisky young Molly.  These puppies are doted upon by all EI employees.  There are always fresh carrots in the fridge and various sized Milk Bones on hand for our furry tribe.

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Hey Now, You’re a Rock Star, Get Your Neuroscience On!


by Donna Giachetti

Want to bring neuroscience, cyborgs, and mind control to your classroom? Watch our Backyard Brains webinar, Wire Me Up!  Neuroscience in the K-12 Classroom.

 

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Neuroscience in a Box


Ted Beyer, Educational Innovations, Inc.By Ted Beyer

Though they are buzzwords, STEM and STEAM have a real purpose.  We all want to get this cross-discipline learning into our classrooms as soon as possible.  Yet we often run into a trade off between the desire for MORE and the reality of budgets.

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Ninja Walk – a databot Game!


by Robert O. Grover

The Databot Game fired up an intense new challenge recently. We were in Salt Lake City at the NSTA Regional Conference attended by thousands of science educators. The Databot Game is a fun approach to exploring the invisible world of data that surrounds us.   It facilitates learning about sensor data in a way that naturally eng

ages students in learning core science concepts addressed by databot’s on-board sensors. Databot’s sensors were specifically designed to provide a plethora of options for educators to teach Earth Science, Physics, Chemistry, Life Science, and even Environmental Science.

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